The Stage 1 case
Design and implement a graphical user interface (GUI) that let a user draw geometrical objects such as rectangles, circles, squares, and triangles. Create UML class diagram for your classes. Add javaDoc comments to your classes.
January 19, 2019
Classical vs Operant Conditioning
January 19, 2019

The Stage 1 case

 The Stage 1 case study project is due as shown in the schedule.  The assignment instructions are attached. The Case Study is posted under Course Resources > Case Study.  Use the Case Study to develop your assignment and use the weekly readings to understand the concepts and what is required for the assignment. 

 

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